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- Absolute - Returns the absolute of a value.
abs(param)
- Aeon - Each roll can explode to two or more rolls.
aeon(roll, poolSize, target[, branches])
- BASH! - This function is used to support BASH! rules.
bash(poolSize, roll)
- Burning Wheel - This function is used to support Burning Wheel rules.
bwheel(roll, poolSize, target, rollAgain)
- Dice Pool - Roll a number of dice, count results above a certain target.
pool(roll, poolSize, target[, extra[, fail[, explode[, limit]]]])
- Dystopian Wars - This function is used to support Dystopian Wars rules.
dwars(roll, poolSize, target, rollAgain)
- Exalted - Makes a check using Exalted rules.
exal(poolSize, target)
- Exploding - Makes an exploding roll.
expUp(roll[, target[, newRoll[, newTarget[, limit]]]])
- Exploding/Collapsing - Make an exploding/collapsing roll.
exp(roll[, upperTarget[, lowerTarget[, upperLimit[, lowerLimit]]]])
- HERO System - Compute Normal Damage and Body Damage according to the HERO System.
hero(poolSize)
- Maximum - Return the highest of two values.
max(firstRoll, secondRoll)
- Minimum - Return the lowest of two values.
min(firstRoll, secondRoll)
- New WoD - Makes a check using the New World of Darkness rules.
nwod(poolSize, target)
- Original WoD - Makes a check using the Original World of Darkness rules.
owod(poolSize, target)
- Random - Generate a random value.
rand(min, max)
- Rolemaster - Roll can explode accroding to Rolemaster rules.
rolemaster(roll[, target[, fumble[, limit]]])
- Roll again - Roll again if result is equal or below the boundary.
reroll(roll, boundary, maxRoll)
- Roll and Keep - Execute a Roll & Keep test.
rak(roll, poolSize[, keep])
- Round down - Rounds down a value.
rdn(value)
- Round up - Rounds up a value.
rup(value)
- Shadowrun 4 - Perform a test using the Shadowrun 4ed system.
shrun4(roll, poolSize, target, rollAgain, failTarget)
- Shadowrun 5 - Perform a test using the Shadowrun 5ed system.
shrun5(roll, poolSize, target, rollAgain, failTarget)
Page last modified on October 23, 2014, at 12:46 PM